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	<title>Comments on: What is DSS?</title>
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		<title>By: WiFi Packet Sniffing &#171; Pirillovision</title>
		<link>http://chris.pirillo.com/what-is-dss/comment-page-1/#comment-531312</link>
		<dc:creator>WiFi Packet Sniffing &#171; Pirillovision</dc:creator>
		<pubDate>Wed, 11 Jul 2007 15:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/2007/05/23/what-is-dss/#comment-531312</guid>
		<description>[...] Check out our other security videos: What is DSS? and Wireless Security Camera [...]</description>
		<content:encoded><![CDATA[<p>[...] Check out our other security videos: What is DSS? and Wireless Security Camera [...]</p>
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		<title>By: michael spanos</title>
		<link>http://chris.pirillo.com/what-is-dss/comment-page-1/#comment-534058</link>
		<dc:creator>michael spanos</dc:creator>
		<pubDate>Thu, 24 May 2007 20:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/2007/05/23/what-is-dss/#comment-534058</guid>
		<description>Close, but no cigar.  These newbs! ;-)  Your explanation of FHSS (frequency hopping spread spectrum) is OK, but to me, DSS is Direct Sequence Spreading.  There are crutial differences: FHSS can be used on either a digital or an analog signal and works as Heddy Lamar envisioned.  More modern is the DSS where every bit of a digital signal is convolved (XOR&#039;d if you are geeky enough) with a PN (pseudo-random number) sequence.  A normal digitized signal is broad (frequency-wise) and this convolving spreads it even further to where it just looks like noise if you don&#039;t know the PN sequence.  If you do know the sequence, when you apply it you get gain (amplification) equal to the sequence length applied.  I believe Qualcom developed CDMA which first applies DSS and then applies FHSS to the &quot;noise&quot;, using two different PN sequences!  This way they can stack many users into any frequency segment; i.e. other users look like hopping noise to any particular user and little is lost because all users would use different random PN sequences.</description>
		<content:encoded><![CDATA[<p>Close, but no cigar.  These newbs! ;-)  Your explanation of FHSS (frequency hopping spread spectrum) is OK, but to me, DSS is Direct Sequence Spreading.  There are crutial differences: FHSS can be used on either a digital or an analog signal and works as Heddy Lamar envisioned.  More modern is the DSS where every bit of a digital signal is convolved (XOR&#8217;d if you are geeky enough) with a PN (pseudo-random number) sequence.  A normal digitized signal is broad (frequency-wise) and this convolving spreads it even further to where it just looks like noise if you don&#8217;t know the PN sequence.  If you do know the sequence, when you apply it you get gain (amplification) equal to the sequence length applied.  I believe Qualcom developed CDMA which first applies DSS and then applies FHSS to the &#8220;noise&#8221;, using two different PN sequences!  This way they can stack many users into any frequency segment; i.e. other users look like hopping noise to any particular user and little is lost because all users would use different random PN sequences.</p>
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	<item>
		<title>By: wylis</title>
		<link>http://chris.pirillo.com/what-is-dss/comment-page-1/#comment-534064</link>
		<dc:creator>wylis</dc:creator>
		<pubDate>Thu, 24 May 2007 18:26:31 +0000</pubDate>
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		<description>Chris your screensaver looks awesome on those dual monitors!  Show us a demo some time with a media player visualization over both screens.</description>
		<content:encoded><![CDATA[<p>Chris your screensaver looks awesome on those dual monitors!  Show us a demo some time with a media player visualization over both screens.</p>
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