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	<title>Comments on: What is Community Building?</title>
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		<title>By: Baden Philander</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-778355</link>
		<dc:creator>Baden Philander</dc:creator>
		<pubDate>Sat, 05 Nov 2011 20:46:00 +0000</pubDate>
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		<description>great thinking we need more people like you bring undertanding on community building</description>
		<content:encoded><![CDATA[<p>great thinking we need more people like you bring undertanding on community building</p>
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		<title>By: Kissa</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-693671</link>
		<dc:creator>Kissa</dc:creator>
		<pubDate>Sat, 29 Nov 2008 04:04:03 +0000</pubDate>
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		<description>I think that Geeks has become a great community. 
There is such a friendly atmosphere and something else that I can&#039;t figure out how to explain it...

I have gotten to know so many new people with several from out side the USA. 6 months ago I would have never dreamed that I would regularly chat with someone form Australia and Belgium!

I like to stay at home so this gives me the social interaction that I want, when I want it. :)</description>
		<content:encoded><![CDATA[<p>I think that Geeks has become a great community.<br />
There is such a friendly atmosphere and something else that I can&#8217;t figure out how to explain it&#8230;</p>
<p>I have gotten to know so many new people with several from out side the USA. 6 months ago I would have never dreamed that I would regularly chat with someone form Australia and Belgium!</p>
<p>I like to stay at home so this gives me the social interaction that I want, when I want it. :)</p>
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		<title>By: Mouse</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-693670</link>
		<dc:creator>Mouse</dc:creator>
		<pubDate>Sat, 29 Nov 2008 04:02:05 +0000</pubDate>
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		<description>Wow Chris, some helpful thoughts on there. maybe someday i can build a community myself and be as successful as this one. I enjoy every minute of being part of this great place.</description>
		<content:encoded><![CDATA[<p>Wow Chris, some helpful thoughts on there. maybe someday i can build a community myself and be as successful as this one. I enjoy every minute of being part of this great place.</p>
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		<title>By: Flimmeren</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-693585</link>
		<dc:creator>Flimmeren</dc:creator>
		<pubDate>Fri, 28 Nov 2008 09:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/?p=9806#comment-693585</guid>
		<description>You do of course have many good points here. I have participated in a number of community startups myself over the years either on a personal level or for clients.

However, I would like redefine how you describe your approach here (which may sound odd since the community hosted on the pirillo.com domains are clearly among the most successfull on the web);

A communitys lifecycles is pretty much the same as any products lifecycles; you create it, you puts it on the market, it grows in popularity, it hits the peak in popularity, it starts to decline - *unless* you revitalize the product/community - with new options, new admins, new possibilities.

How to create a successfull community is in many ways very simply - at least in theory;
- make people aware of the community
- bring in &quot;lighttowers&quot;, people who attract other people - and keeep newcomers in the community

Communities can be so many different things - it could be forum based (the most common ones), it could be netvideo based (very uncommon), it could be based on visual interaction (3D worlds or flash based chat). And there exists numerous subgroups within these definitions as well (clans in Counterstrike may be considered a good example of such a subgroup).

Another thing is what kind of demographics the community is targetet towards - which can be rather difficult to control. These things tends to live their own lifes. Try creating a community centered on anime and you&#039;ll get everyone from preteengirls to fat, forty and finnished males joining in. Of course, creating a community about NASDAC car races will *mostly* bring in the male population, but these are not really things you can control very well. It is often the community itself that decides what direction it is going to take. A community is a living organism after all.

Unlike what you write in this blog, I do not regard personal interest in the communitys focusarea matters at all. You just need to find the right kind of people to function as lighttowers.

But a couple of other point that I believe is often overlooked, are these:
- get good software to serve as the foundation for the community
- offer stability by having as little downtime as possible

Nothing kills a budding - or existing - community as having downtime. It takes a long time to build up a community, but a very short time to tear everything down again. One should at least have a backupplan based on newsletters if the core platform should go down.

A lot more could be said about communities when it comes to how to attract the right kind of people, communication in general, establishing connections with other similar or complementary communities, setting up for future mergers, turning the community into a potential source of income, establishing policies and getting people to follow these ups etc. But then it would be me writing that book, and not your new friend Lon.</description>
		<content:encoded><![CDATA[<p>You do of course have many good points here. I have participated in a number of community startups myself over the years either on a personal level or for clients.</p>
<p>However, I would like redefine how you describe your approach here (which may sound odd since the community hosted on the pirillo.com domains are clearly among the most successfull on the web);</p>
<p>A communitys lifecycles is pretty much the same as any products lifecycles; you create it, you puts it on the market, it grows in popularity, it hits the peak in popularity, it starts to decline &#8211; *unless* you revitalize the product/community &#8211; with new options, new admins, new possibilities.</p>
<p>How to create a successfull community is in many ways very simply &#8211; at least in theory;<br />
- make people aware of the community<br />
- bring in &#8220;lighttowers&#8221;, people who attract other people &#8211; and keeep newcomers in the community</p>
<p>Communities can be so many different things &#8211; it could be forum based (the most common ones), it could be netvideo based (very uncommon), it could be based on visual interaction (3D worlds or flash based chat). And there exists numerous subgroups within these definitions as well (clans in Counterstrike may be considered a good example of such a subgroup).</p>
<p>Another thing is what kind of demographics the community is targetet towards &#8211; which can be rather difficult to control. These things tends to live their own lifes. Try creating a community centered on anime and you&#8217;ll get everyone from preteengirls to fat, forty and finnished males joining in. Of course, creating a community about NASDAC car races will *mostly* bring in the male population, but these are not really things you can control very well. It is often the community itself that decides what direction it is going to take. A community is a living organism after all.</p>
<p>Unlike what you write in this blog, I do not regard personal interest in the communitys focusarea matters at all. You just need to find the right kind of people to function as lighttowers.</p>
<p>But a couple of other point that I believe is often overlooked, are these:<br />
- get good software to serve as the foundation for the community<br />
- offer stability by having as little downtime as possible</p>
<p>Nothing kills a budding &#8211; or existing &#8211; community as having downtime. It takes a long time to build up a community, but a very short time to tear everything down again. One should at least have a backupplan based on newsletters if the core platform should go down.</p>
<p>A lot more could be said about communities when it comes to how to attract the right kind of people, communication in general, establishing connections with other similar or complementary communities, setting up for future mergers, turning the community into a potential source of income, establishing policies and getting people to follow these ups etc. But then it would be me writing that book, and not your new friend Lon.</p>
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	<item>
		<title>By: Dave</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-693556</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Fri, 28 Nov 2008 03:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/?p=9806#comment-693556</guid>
		<description>&gt; People ask me ‘where does community exist?’. The answer to that is - community exists within you.

I heard another guy put it very similarly: &quot;The kingdom of God is within you&quot;, only some say it &quot;... is among you,&quot; which is kind of a &quot;plural you&quot; version of &quot;within you.&quot;

Regardless of the fact that it comes from a particular religious tradition, it is true. The kingdom of God, or the community of Geeks is among you.

Actually, I sometimes say &quot;in the amongness of you&quot; — the Kingdom of God or the Community of Geeks is both within each member and in their interconnectedness.</description>
		<content:encoded><![CDATA[<p>&gt; People ask me ‘where does community exist?’. The answer to that is &#8211; community exists within you.</p>
<p>I heard another guy put it very similarly: &#8220;The kingdom of God is within you&#8221;, only some say it &#8220;&#8230; is among you,&#8221; which is kind of a &#8220;plural you&#8221; version of &#8220;within you.&#8221;</p>
<p>Regardless of the fact that it comes from a particular religious tradition, it is true. The kingdom of God, or the community of Geeks is among you.</p>
<p>Actually, I sometimes say &#8220;in the amongness of you&#8221; — the Kingdom of God or the Community of Geeks is both within each member and in their interconnectedness.</p>
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	<item>
		<title>By: The Frugal Geek</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-695827</link>
		<dc:creator>The Frugal Geek</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/?p=9806#comment-695827</guid>
		<description>&lt;!--%kramer-pre%--&gt;Chris Pirillo Black Friday Deals! PC Micro Store Black Friday Sale How to Double the Life of Your iPhone 3G Battery How to Create Text ArtWhat is Community Building?&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-pre%-->Chris Pirillo Black Friday Deals! PC Micro Store Black Friday Sale How to Double the Life of Your iPhone 3G Battery How to Create Text ArtWhat is Community Building?<!--%kramer-post%--></p>
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		<title>By: Professional Online Publishing: New Media Trends, Communication Skills, Online Marketing</title>
		<link>http://chris.pirillo.com/what-is-community-building/#comment-695828</link>
		<dc:creator>Professional Online Publishing: New Media Trends, Communication Skills, Online Marketing</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
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		<description>&lt;!--%kramer-pre%--&gt;Chris.Pirillo.comWhat is Community Building?I recently spent some time in Arizona for Podcamp. I was down there to talk specifically about &quot;community&quot; and to facilitate discussion about communities. Both of my discussions went very well. One of the people I met there was Lon, who is ...&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><!--%kramer-pre%-->Chris.Pirillo.comWhat is Community Building?I recently spent some time in Arizona for Podcamp. I was down there to talk specifically about &#8220;community&#8221; and to facilitate discussion about communities. Both of my discussions went very well. One of the people I met there was Lon, who is &#8230;<!--%kramer-post%--></p>
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