Todd Manning of Prima Games on Gaming Strategy

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Most games are straightforward enough you can dive right in play without too much instruction. Often it’s the subtle details that get left out. Hidden rooms; secret compartments; the dungeon the developers don’t show on the map. That’s where Prima Games comes in. The company makes gaming strategy guides for virtually any title worthy of a gaming guide. You probably won’t see a guide for something like Xbox Live Arcade titles like Zuma, but you…

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Todd Manning of Prima Games on Gaming Strategy

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Most games are straightforward enough you can dive right in play without too much instruction. Often it’s the subtle details that get left out. Hidden rooms; secret compartments; the dungeon the developers don’t show on the map. That’s where Prima Games comes in. The company makes gaming strategy guides for virtually any title worthy of a gaming guide. You probably won’t see a guide for something like Xbox Live Arcade titles like Zuma, but you almost can’t survive without a guide for Oblivion, which is an endless series of twists, turns and undocumented locations. At E3, Prima Games was on hand showcasing some of their most popular titles, getting game developers and guide authors to autograph free copies for the fans lucky enough to get in line. Chris spoke with Todd Manning of Prima about the strategy guides, what goes into making a guide, and how to get a career in the gaming industry.