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	<title>Chris Pirillo &#187; second_life</title>
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		<title>Another Second Life Rant</title>
		<link>http://chris.pirillo.com/another-second-life-rant/</link>
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		<pubDate>Wed, 23 Aug 2006 21:23:03 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[cyberspace]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[second_life]]></category>
		<category><![CDATA[virtual-world]]></category>

		<guid isPermaLink="false">http://chris.pirillo.com/2006/08/23/another-second-life-rant/</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/another-second-life-rant/">Another Second Life Rant</a></p><p>I like when people send me links &#8211; I really do. Jonathan Cohen first popped into my inbox a few months ago, and today he sent me a link to his well-structured essay on Second Life. Not in Second Life, on it &#8211; even though he prefaced the notification with somewhat-inaccurate information: I know that [...]</p></p><p><a href="http://chris.pirillo.com/another-second-life-rant/">Another Second Life Rant</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/another-second-life-rant/">Another Second Life Rant</a></p><p>I like when people send me links &#8211; I really do. Jonathan Cohen first popped into my inbox a few months ago, and today he sent me a link to his well-structured essay on Second Life. Not in Second Life, on it &#8211; even though he prefaced the notification with somewhat-inaccurate information:</p>
<blockquote><p>I know that you have an interest in Second Life, so I&#8217;d like to point you to a blog post I wrote about &#8220;<a href="http://www.web2.0blognetwork.com/?p=117" title="Web 2.0 Blog Network &amp;raquo; Second Life: The Failed Experiment">Second Life: The Failed Experiment</a>.&#8221;</p></blockquote>
<p>I don&#8217;t really have an interest in Second Life &#8211; although I&#8217;ve written about how &#8220;<a href="http://chris.pirillo.com/2006/06/09/second-life-i-dont-get-it/">I don&#8217;t get it</a>&#8221; a few times in the past. Beth Goza made a Pirillo&#8217;esque avatar that I&#8217;ve placed upon myself, but I seldom drop into my Second Life &#8211; unless someone IMs me with an event of interest (like when Suzanne Vega did a live concert). Jonathan&#8217;s teaser continued:</p>
<blockquote><p>My premise is that in virtual worlds, the behavior you see is a function of the world&#8217;s design &#8211; whether intended or unintentional, and that Second Life&#8217;s design has several unintended consequences that weaken the community they&#8217;re trying to build.</p></blockquote>
<p>I&#8217;d expect SL supporters to crawl out of the woodwork any minute now, but they&#8217;re all too busy building things in a world that only exists in cyberspace (though this metaverse enables revenue generation to the point where some users are able to go full-time with it, until Linden&#8217;s structure changes and everybody becomes virtually homeless). /me is <a href="http://blaugh.com/2006/08/03/wife-of-second-life/" title="bLaugh  &amp;raquo; Archive   &amp;raquo; Wife of Second Life">still leery</a>.</p>
<p><a href="http://chris.pirillo.com/another-second-life-rant/">Another Second Life Rant</a></p>]]></content:encoded>
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