Tag Archives: halo-reach

Halo: Reach Suffers from Disc Errors

Microsoft has now confirmed that some customers are experiencing issues when attempting to play their beloved new game. According to reports, the problem mostly affects the 20GB Xbox 360 Pro, which was on the market from 2005 to 2008. Users have also reported some issues playing Halo Reach with the 120 GB Xbox 360 Elite.

Microsoft representatives have said:

We are aware of a very small number of customers reporting that their copy of Halo Reach is causing a ‘disc read’ error. Those affected should contact Microsoft customer support at 1-800-4MY-XBOX for troubleshooting assistance.

There are now 68 pages of complaints on the Bungie Forums. Many posts suggest that things such as a dirty disc could be to blame. Reasons behind the issue, though, have been vague at best. The thread has been updated to point customers to the toll-free (US only) number to receive support. Bungie released a statement recently, as well:

If you find yourself lumped in with the ‘small number’ of people who find relevance in this portion of the update, you’re probably finding that five letter moniker more than a little frustrating. We feel your pain (we want you to play Reach, too!). If you’re receiving a disc read error with Halo: Reach, or any other title for that matter, Microsoft customer support is your path to resolution.

Have you had issues playing your copy of the game? Have you contacted either Bungie or Microsoft to resolve the problem?

Halo: Reach – How NOT To Drive a Warthog


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Dude. This is hilarious. Even *I* don’t drive this badly in the game.

Hours after starting to play Halo: Reach for the first time, I was still at it. I began to become a little freaked out when the computer player started driving around. He was doing nothing other than going in circles.

I’m starting to think I should show him what the words friendly and fire mean when put together. At least I have an excuse for driving like an idiot!

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Halo: Reach


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Microsoft and Bungie sent me an advance copy of “Halo: Reach” to play. Given that I’m not that much of a FPS kind of geek, I thought I’d just pop in the disc and let you see what I saw – for the first time, together.

After stopping the recording, i did play it for quite a while longer – as the people in the chat room will tell you. In fact, I might still be playing it right now.

I’ve learned one thing about “Halo: Reach” so far: DON’T LET THE AI PLAYERS DRIVE.

Sadly, there is one thing missing from this game: a n00b mode. The easy mode still is too much for someone like me. I’m not a gamer, by any stretch of the imagination. The game looks and sounds great, though, and that’s all I could ask for.

Apparently, I’m a little trigger happy. I truly didn’t mean to shoot the farmer – honest!

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Halo: Reach Release September 14, 2010

Halo: Reach is finally here! I was one of the lucky few to receive an advance copy of the game to try out. I have to say – it’s pretty amazing! I fired up my Xbox 360 over the weekend and gave the game my best effort. Keep in mind, I’m NOT a gamer by any stretch of the imagination. However, the graphics and overall game play on this version of the popular series is nothing short of fantastic.

Halo: Reach is considered to be the prequel to the entire Halo series. It tells the story of Noble Team – a group of Spartans – who saved numerous lives against impossible odds. The planet Reach is humanity’s last line of defense between the Covenant and their goal of destroying the Earth. If they fail, humanity will be perched on the brink of destruction.

Top features of the game include:

  • Welcome to Noble Team. – Halo: Reach immerses you in the ominous and heroic story as you play a member of Noble Team. Each member has deadly talents as unique as their individual personality and customized gear.
  • Intense and Epic Campaign. – Live the events that set the stage for the entire Halo trilogy as the UNSC and Covenant clas at the height of their military power. New weapons, vehicles and abilities compliment the familiar Halo arsenal. Wage the biggest battles ever witnessed inside of the Halo universe.
  • Definitive Multiplayer Experience. – The Halo series has set the gold standard for multiplayer experience with this iteration of the game. There are new social settings for matchmaking. This helps you find like-minded teammates, vote on preferred maps and keep an active roster. There are also new multiplayer game modes, such as “Invasion” and “Arena” to offer competitive players a chance to show off their uber skills like never before.
  • Technical Advancements. – Halo: Reach takes a huge leap forward with an all-new type of engine technology. Power your way through massive scale combat across unthinkable environments. Fight up close and personal alongside several new characters and creatures. The new engine represents the next generation of art, studio, AI, animation and special effects.
  • Player Customization and Rewards. – Halo: Reach gives you the ability to customize your Spartan with a variety of armor accessories. These will appear in both multiplayer and campaign play. You’ll be rewarded for nearly everything you do, no matter what your style of play is. Earn credits to unlock additional cosmetic upgrades via the Armory.

There are two special editions of the game. Both include collectible items and special in-game content.

  • Halo: Reach Limited Edition – This edition includes a game disc housed in recovered ONI black box. It features an exclusive Elite armor set for use in multiplayer modes. You’ll also find an artifact bag containing Dr. Halsey’s personal journal and other classified documents which unravel long-held secrets from around the Halo universe.
  • Halo:Reach Legendary Edition – This is the complete Halo: Reach collection. You’ll find the game disc, a manual and the contents listed above for the Limited Edition. Also, you’ll enjoy a Noble Team statue crafted by artisans at McFarlane Toys. There’s also an exclusive multiplayer Spartan armor effect.

By every stretch of the imagination, Halo: Reach is sure to be a huge hit for Microsoft and Bungie Games. More than 2.7 million players participated in the “Halo: Reach” multiplayer beta in May, making it the largest console video game beta test on record and more than triple the size of the historic “Halo 3” beta.

Are you anxious for the release of Halo: Reach tomorrow? Have you already gotten a copy in your hot little hands?

Halo: Reach Beta Preview


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Dan is a moderator in our live community chat room who goes by the name of Guru_Meditation. As an avid gamer and radio personality in the UK, I knew he was the perfect person to review the beta of Halo: Reach I received from Bungie. Judging by what you see in this video, this newest iteration of the popular game is going to fly off the shelves when it is finally released later this year.

Halo: Reach is a first-person shooter game set in the year 2552, where humanity is locked in a war with the alien Covenant. In the game, players control Noble 6, a member of an elite supersoldier squad, during a battle for the human world of Reach.

Back in Halo 3, players weilded single-use equipment powerups that gave temporary offensive (or defensive) advantages. This system has been replaced in Reach with reusable armor abilities. Those armor abilities will stay with a player until replaced by you. Amongst the new abilities, you’ll find a jetpack, active camo, sprint and armor lock. Armor lock is pretty cool: it makes you invincible in exchange for loss of mobility.

If rumors are to be believed, this will be the final version of the Halo series EVER. If this is true, Dan feels it’s a perfect way to end things… on the note of the prequel. Halo: Reach is set in a time period prior to that of the original game.

Dan says that he’s read a lot of negative commentary about this version. Apparently, there are many gamers complaining that Bungie “dumbed-down” the multi-player mode a lot in this game and removed many strategic elements to focus more on action. But if you’re a newcomer to multi-player modes, you’re able to get into the game much more quickly.

The beta was due to end Monday night. Bungie released an announcement just a couple of hours ago, though: the beta has been extended! According to Bungie’s Brian Jarrard, “Our official plans as of now are to turn off the Reach beta on Thursday, 5/20 at 10 AM PDT.”

Dan feels strongly that gaming companies should step up to the plate and offer more beta games in this manner. It not only gives them a larger audience to help them iron out the kinks prior to release… it gets people excited about the game. Dan and I both predict that Halo: Reach is going to be a huge hit. More than one million people signed up for the beta on day 1, and the game broke into the top four most-played games on Xbox Live during the first week.

Thanks, Dan, for an excellent screencast and a fun look inside Halo: Reach. How many of you are now waiting impatiently for the game to be released this fall? Will you be grabbing a copy for yourself?

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