Elite CommandAR Smartphone Game Controller Review

This is a sponsored post written by me on behalf of AppGear for SocialSpark. All opinions are 100% mine.

When I first experienced augmented reality, I was rather amazed. Through the computer's camera lens, I was able to see something that really wasn't there in real life. But, it was there! But, it really wasn't. 

You could talk about augmented reality to someone who has never experienced it first hand, and that would still not be enough to explain just how transformative an experience it is. I've tried, too — explaining that it's a lot like finally being able to see something like an imaginary friend. With special glasses, a completely different world opens up to you. 

I see "AR" apps aplenty, but few as immersive as I would want them to be. As someone who is more of a casual gamer, I definitely appreciate gaming experiences that are simple to understand, visually compelling, and addictive. 

I picked up the AppGear Elite CommandAR, inserted the required array of batteries, plugged the audio cable into my smartphone's headphone jack, installed a compatible game, and… was firing away at moving targets within moments. Then, I was laughing — having almost too much fun, spinning around my home office and trying to target these floating orbs that weren't really there.

Elite CommandAR in Action

It was the controller that made all the difference to me, to tell you the truth. I've played AR games on smartphone surfaces alone — and while they're certainly fine, there's something to be said about holding onto an object that further thrusts you into an experience that an augmented reality world can provide. 

The Elite CommandAR was light enough to hold onto for a period of time without introducing too much fatigue. Of course, I'm really not accustomed to holding my arms out or up for anything for tasks that take longer than a minute — and, yes, this toy gun (despite appearing like it would work with a single hand) was designed to be held by both hands. The trigger could be pulled comfortably by either pointer finger — but the other controls were positioned and optimized for left-handed operation (while holding onto the gun's grip with your right hand). 

The trigger was quite responsive; I never felt like there was a delay in between the time I'd press a button and something would happen on-screen. Same goes for any of the other controller buttons. 

The suggested games, themselves, were engaging enough to keep me from wanting to put the plastic pistol down! I found myself walking to a more open space (than what's available to me in my home office), spinning around to fight virtual enemies through a very comfortable viewfinder — my smartphone. 

And that's the kicker: not only does it work well with iOS, but Android as well. Too many products these days are locked into a single vertical. This way, you could battle a friend in the 2-player co-op mode and not have to be running on the same smartphone platform.

Elite CommandAR Smartphone Game Controller Review

So, yeah — you could continue to play games on that single flat screen device. But when it comes to first-person shooters… I tell ya, I'd rather be holding onto something that feels like a gun instead of merely tapping a screen. It's far more compelling an experience that way — and the Elite CommandAR provides a perfect compliment to software that's easy to manage and plays well.

I'd much rather play a game on my smartphone than connect to a cumbersome console. With Elite CommandAR, I was untethered and free to take the screen with me wherever I wanted to play. Mobile gaming, as I've been saying for years, will kill consoles eventually — and these types of accessories serve to bring that future into the present. 

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What is Your Favorite Video Game?


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A community member asked a tough question recently: “What is your favorite video game of all time?” That’s honestly hard to answer, because it depends on the platform for me. I loved the original Legend of Zelda on the NES. I loved a lot of different games in the arcade setting.

On the PC, I loved Pandora’s Box years ago. On the Mac, I enjoyed playing World of Goo (even though it’s cross-platform). On my iPhone, I’m addicted to Angry Birds… I admit it. It’s just impossible to choose a favorite – almost.

Overriding all platforms, I’d have to go with Tetris, of course. That’s my favorite game, hands down. Period. End of discussion.

What is your favorite game of all time?

UFC Undisputed 2010 for iPhone, iPod touch and iPad

THQ and Zuffa announced today that UFC Undisputed has been officially released for play on the iPhone, iPod touch and the iPad. The game is based on the world’s leading mixed martial arts organization: Ultimate Fighting Championship. The experience features fast-paced action with unique gameplay, 25 fighters from all five UFC official weight classes, a variety of competitive modes, extensive connectivity with social networking options, as well as access to the latest happenings in the UFC.

In UFC Undisputed 2010 for iPhone, iPod touch and iPad, players will explore a simplified interface, including swipes on the touch screen, to execute punches, kicks, takedowns and more, while quick and fun puzzle paths will be implemented for players to escape submissions. Featuring a roster of 25 prolific UFC fighters from all of UFC’s official weight classes, each with an authentic appearance, players will have access to an Exhibition Mode for quick-play single bouts, a Tournament Mode to compete for a UFC Championship and unparalleled social networking connectivity, enabling players to share game progress and achievements with friends through Facebook and Twitter.

The game features a leaderboard so that you can pit yourself against your friends. Do you have what it takes to be a UFC champion?

Want to Buy a Sony PSP?


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I’m selling my PSP and not going to be getting a new one. Along with the PSP, I’m going to sell all of my games. The carrying cases and various accessories could also be yours if you are the lucky person to convince me to sell.

The games included in this package are:

I’ve hardly used the game system, and don’t even remember booting it up since I unboxed it. It’s the latest generation of PSP and is silver. I have some cases and the original packaging. It’s in near-pefect condition. I simply don’t want it, I don’t play it and I don’t need it sitting around.

Make me a competitive offer and this could be yours.

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Halo: Reach Suffers from Disc Errors

Microsoft has now confirmed that some customers are experiencing issues when attempting to play their beloved new game. According to reports, the problem mostly affects the 20GB Xbox 360 Pro, which was on the market from 2005 to 2008. Users have also reported some issues playing Halo Reach with the 120 GB Xbox 360 Elite.

Microsoft representatives have said:

We are aware of a very small number of customers reporting that their copy of Halo Reach is causing a ‘disc read’ error. Those affected should contact Microsoft customer support at 1-800-4MY-XBOX for troubleshooting assistance.

There are now 68 pages of complaints on the Bungie Forums. Many posts suggest that things such as a dirty disc could be to blame. Reasons behind the issue, though, have been vague at best. The thread has been updated to point customers to the toll-free (US only) number to receive support. Bungie released a statement recently, as well:

If you find yourself lumped in with the ‘small number’ of people who find relevance in this portion of the update, you’re probably finding that five letter moniker more than a little frustrating. We feel your pain (we want you to play Reach, too!). If you’re receiving a disc read error with Halo: Reach, or any other title for that matter, Microsoft customer support is your path to resolution.

Have you had issues playing your copy of the game? Have you contacted either Bungie or Microsoft to resolve the problem?