SOCOM – US Navy Seals Fireteam Bravo

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I was thrilled to be accepted into the PSP SOCOM- US Navy Seals Fireteam Bravo beta test team. I received my UMD the other day and fired up the ol' PSP (which hasn't collected a single speck of dust). This is an Internet-enabled game, so a WiFi connection was mandatory. No big deal, I thought. However, it *IS* a big deal if you have encryption enabled at this point. I can't even access a connection wherein I've enabled encryption. Using the Network Connection Manager within the game itself is even more confusing, as it picks up my access point as open (even though it's not). So, the question remains: do I test SOCOM – US Navy Seals Fireteam Bravo at home, unsecuring my normally-secure wireless Internet connection for the duration? Or, do I sneak down to a local coffeeshop and annoy the hell out of patrons by sitting there and shootin' up digital “enemies” from around the world?