- It’s a portable workhorse – I use it for video, primarily
- The display is everything I’d want it to be
- The screen sits firmly in place – not much wobble in use
- It processes videos faster with every Final Cut Pro X revision
- Keyboard is same as wireless keyboard – muscle memory
- Plenty of accessible ports for me
- A logo isn’t screaming at me when I use it
- UI rendering isn’t as snappy as I’d like it in OS X Yosemite
- The chassis gets dirty easily
- The screen gets inexplicably crapped-up regularly
- The built in FaceTime camera is only 720p, horrid low light perf
- The built-in mic picks up fan noise
- The HDMI port is output only, not input
- Clean design, but not readily (or easily) upgraded
I think that if you’re going to use Windows 10 on a regular basis (or at all), you owe it to yourself to read up on a few new aspects and features of the OS:
I used the word “potential” intentionally – as it carries double-meaning in this context. Windows 10 has the potential to either elevate or further sideline Microsoft Windows – and I’m also highlighting potential snags to those who blindly agree to Windows 10’s terms without understanding the consequences (or don’t perceive these features as “gotchas”).
Either way, Windows 10 is full of potential.
- Every detail is sharper, even when zoomed in a bit or scaled up
- Future-proofed with 4Ghz Intel Core i7, 32 GB 1600 MHz DDR3, AMD Radeon R9 M295X
- The 1TB SSD is ample for my needs
- Plenty of space on the screen to eliminate need for second monitor
- Clean design: front, back, side – all around, well done
- Ability to run Windows side-by-side (or within, thanks to Parallels)
- For my average needs, it’s just as powerful as a Mac Pro
- Giving one away at http://deals.lockergnome.com/
- Speed bump over Mac Pro 2008, hardly perceivable in software yet
- Apple logo in front – I know it’s an iMac, you put your logo on the back
- The 720p webcam seems to be in radical need of an update
- The fan kicks in quickly when watching video, especially in Chrome or Flash
- USB 3.0 ports already seem outdated with USB Type C around the corner
- Unless something changes, this is my primary Mac desktop for another 4 years
- I still feel a need to plug in an external mic for all recordings
- Giving one away at http://deals.lockergnome.com/
iPad sales are flat, but just because more and more people aren’t buying a new iPad is not indicative of a failure on Apple’s part.
Quite the opposite.
People seem to be quite content with their old(er) iPads. They’re likely not seeing the value in buying a new one if the old one is serving their needs. In many ways, users may be treating iPad like it’s a classic PC – not expecting to upgrade this computer until it breaks.
People continue to use iPad as a PC replacement, too – including buying items through Apple and generating revenue for the company in tow.
How is that anywhere near a failure?
Yes, the onus is still on Apple to drive value (and revenue) through hardware improvements, but even when it can’t sell a user the latest iteration… at least that person is probably happy with their current iPad.
I don’t think a happy user could be categorized in the “failure” column. If anything, Apple needs to further adjust its expectations and create more value in services, software, and ecosystem to compensate accordingly.
You know me (or should know me): I suck at the maths. I also understand that statistics can be twisted to accommodate any view.
So, I always take these kinds of industry updates with a grain of salt.
No doubt, an average user doesn’t need the PC as much as the PC needs a user today – and if you don’t understand that, then you fail to understand where consumer technology is (and where it’s headed).
If anything, our definition of what a PC is (and what it is not) needs to evolve – just like the value prop for Microsoft Windows needs to evolve.
Indeed, Microsoft is pushing the ball forward with the pending release (and promise) of Windows 10. In using recent Insider builds, I’ve been surprised at both performance and usability in various modes – and remain hopeful that existing cruft will continue to be cleaned up with incremental updates.
But what about the PC? Can Windows 10 save it with the Save button that’s represented by a product that isn’t actively used by most users today?
Let’s change the Save icon from a floppy disk (?!) to something else and expect that people are going to be okay with the change – or, we can keep the Save icon as a floppy disk (?!) and make sure that our existing users don’t lose their calm.
That’s the riddle Microsoft is actively trying to solve.
For Microsoft Windows 10 to succeed, it has to push past the classic PC paradigm – and, in doing so, can “save” the PC for the average user. We have to be shown that Windows isn’t just for the “computer room” anymore.
The desktop and laptop will still continue to have a place in this world for professionals (which is a term, by the way, I believe also includes those who live for modding or playing video games as though their life depended on it).
Windows 10 will give Microsoft an opportunity to better bridge the gap between yesterday and tomorrow – recognizing that simplicity and interconnectivity are paramount as the industry moves forward.
You simply can’t expect the PC’s design (as we’ve used it and known it for decades) is going to be able to make the transition, however. No product from any company could surmount this monumental change in modality.
I do, however, believe that Microsoft’s effort with Windows 10 can help change the perception of what a PC is (and can be).
Apple’s new iPhone ad is making waves – some like it, some don’t.
I guess I’m ambivalent?
They’re telling the truth.
Which, I suppose, is rather outlandish for an ad.
At least, that’s what we’ve come to expect from ads: lies, overgeneralization, mistruths.
They’re speaking less about the iPhone and more about the phones that have been iPhone’esque. If you want an iPhone experience, get the iPhone.
In 2001, I remember being pulled into one of the first Pocket PCs I held. It was everything my Palm device was not. I wound up getting pulled away, however, when I found a third-party Palm OS device that offered “more” than my current Pocket PC. I spent every waking moment trying to get that Palm OS device to work more like my previous Pocket PC.
Then I realized: if I want this Palm OS device to be more like a Pocket PC (or something more like Windows Mobile), why wasn’t I just using a Pocket PC outright (or something running Windows Mobile)?
So, I went back to the world of Microsoft and was happier for it – until the first iPhone was released, that is.
Apple does offer something that other players do not – a value that (I’ve argued) continues to help make it stand out in the field. Most users don’t know why that’s valuable outright, and Apple is trying to communicate that clearly with the “part” language used in this commercial.
This commercial doesn’t mean squat to someone who already gets it – but it’s going to get someone like my parents thinking differently instead of assuming that an iPhone is exactly like the unending array of Android devices available today.
By telling the truth.
My experience with the Apple Watch has been both good and bad.
Being someone who is overly critical of both UI and UX, I simply haven’t found anything in hardware or software to be either confusing or an eye sore. I’m a bit disappointed in raw performance and data accuracy, but those are separate issues that can and should be addressed.
The first iteration is unnecessary and “expensive” for people who do not wish to actively track their personal data – and I expect that with the addition of more sensors, the Apple Watch is going to become more valuable.
Slagging the Apple Watch wholesale because it’s not perfect seems to be the thing to do, but I’m not going to do it. Mind you, it’s still not perfect.
Like Jim Dalyrimple, the Apple Watch has given me personal motivation to do something about my health. It’s not that there was a lack of personal health trackers before the Apple Watch (just the opposite) – it’s that there was a lack of usable personal health trackers that worked well enough for me to wear past a week.
I have to trust that every part of the Activity tracker is accurate – though it’s not always able to catch my pulse, you have to choose the most appropriate exercise in the Workout app for it to record properly, and it always reminds me to stand at 10 ’til even if I’ve been walking around the house for the preceding 20 minutes and having just sat down.
So, even if the stats aren’t 100% perfect – I’m now aware of just how much my heart rate goes up when I do my daily live tech videos for patrons, and I’m back on the glider for 30-45 minutes a day. Months before the Apple Watch was released, I mentioned several times over that I hoped it would help motivate me to lose the weight that I had re-gained over the years.
I’ve struggled with weight gain and loss several times over, promising myself that once I’d lost the fat I’d keep it lost. Obviously, I keep breaking that promise.
Prompting and motivating me to modify my lifestyle is enough for me to consider the Apple Watch a success. Why would I want to return to not knowing, not doing anything (even though I know I needed to do something)?
I’m now able to look at data that I was generating, anyway – and actually take action on that data (or lack thereof).
Will I take the Apple Watch off after I feel I’m back to where I should be in terms of weight? No.
Even before the Apple Watch was a possibility, I thought about using live, interactive video streaming to motivate me to workout daily – but that option was wholly impractical before Meerkat or Periscope were (recently) on the scene.
So, now, with the Apple Watch and Periscope, I’m now streaming my gliding sessions – pushing my heart rate slightly higher by interacting with those who tune in and gathering questions for the day’s AMA video and podcast. Not only does the chat help time fly, but I use it to gather intelligence for the other things I have to do that day.
Thanks to a very imperfect Apple Watch and its companion phone that allows me to get work done while I workout, I’m hoping that this recent change will become a permanent one.
Only time will tell.
TL;DR: use Siri.
It’s not an issue of disliking Apple – it’s an issue of disliking how Apple has seemingly thrown the quality control baby overboard.
And to discuss major UX oversights with people who simply don’t see the difference between 15fps and 60fps is like trying to explain the difference between “there” and “they’re” to a toddler.
While I’ve subscribed to a variety of music subscription services over the years (darn near every one of ’em since they first became available), I’ve never really been one to build playlists or any other semblance of organization. Even being a light user, I have been dumbfounded with just how much of a hack job Apple Music seems to be at this time.
Does Apple Music work? Yes. Does it work well enough? Yes. Does this mean Apple did an amazing job with it? No.
I’m using Apple Music, and plan on using Apple Music indefinitely – but I have not bothered to launch the app directly since I tried it for the first time.
My primary way of circumventing the dead ends and confusing experience is to use Apple Music by way of Siri (which, by the way, I’ve never truly been impressed with). “Play” is a powerful command, and can usually get me what I want at a moment’s notice without having to trip through a mess of overkill in the Music app directly.
Sometimes, I feel like I’m the only one who sees that Apple’s cracks are getting wider and wider with every software release that makes a mediocre experience even worse. But I’m not the only one.
Apple can do better – if they understand that they haven’t been doing better. Releasing a sloppy experience is worse than not releasing an experience at all. I still can’t explain why iOS 7 was one step forward and two steps back – but that, to me, seems to be Apple’s modus operandi for every product revision.
Patron Tony Yoon asked:
Do you think that operating systems will never be truly optimized? As hardware specs increase, so does the demand from the software. It always seems like a balancing act that has no end.
Yes, it’s a balancing act – and that will never end.
Operating systems will always be one release away from success or failure.
And so it goes.
But hardware is born the way it will die. Software is a living creature of sorts (albeit, not a creature that is always soft and furry).
I don’t want to claim that software is more important than hardware, but its role is crucial for the perceived success of any hardware it runs on. One could be the difference between a lackluster experience or a stellar one with the very same device.
If there’s a demand on software, it’s not just to operate in lockstep with the hardware – it’s to provide the best possible experience for the configuration at hand. The more the software can assume about the hardware, the better that overarching experience is likely to be.
A “good” software update can render a poor experience with hardware into a great one.
This is one of the reasons I find that focusing on hardware specs alone tells part of the story. Who among us has ever owned something that (on paper) looked to be amazing, but (in hand) was mind-numbingly frustrating. What happened? Were we suckered in by marketing? Perhaps. Was it more likely that the software wasn’t given a fair amount of attention? I’d wager so.
Newer hardware can afford software more opportunity to unlock different experiences – but if the focus is simply on features, it only underscores a lack of respect for the would-be user.
If (as some might blindly argue) features were the most important part of this puzzle, then both UI and UX would be wholly irrelevant in the marketplace.
That said, every single OS known to the galaxy could always be “better.”