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	<title>Comments on: Cross-Platform Open Source Video Game: Nexuiz</title>
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		<title>By: Euan Torano</title>
		<link>http://chris.pirillo.com/cross-platform-open-source-video-game-nexuiz/#comment-712835</link>
		<dc:creator>Euan Torano</dc:creator>
		<pubDate>Sat, 02 May 2009 08:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/?p=13023#comment-712835</guid>
		<description>I used to play this game almost 24/7 on my Ubuntu installation - that and Open Arena. Both are great FPS games and easily rival other commercial games.</description>
		<content:encoded><![CDATA[<p>I used to play this game almost 24/7 on my Ubuntu installation &#8211; that and Open Arena. Both are great FPS games and easily rival other commercial games.</p>
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		<title>By: Samual</title>
		<link>http://chris.pirillo.com/cross-platform-open-source-video-game-nexuiz/#comment-711813</link>
		<dc:creator>Samual</dc:creator>
		<pubDate>Sun, 19 Apr 2009 22:27:53 +0000</pubDate>
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		<description>Nexuiz has been out for quite a long time, actually. Some main advantages over QL are as listed: QL is only supported inside a web browser, QL requires a proprietary plugin which is not compatible with Linux or OS X yet. (Maybe OS X, not sure actually). QL does not have a welcoming fun community, nor does it have the ability for anyone to create maps or servers or any content.

In just, QL is not effectively cross platform, requires the internet to play (As Nexuiz does not), and is proprietary.</description>
		<content:encoded><![CDATA[<p>Nexuiz has been out for quite a long time, actually. Some main advantages over QL are as listed: QL is only supported inside a web browser, QL requires a proprietary plugin which is not compatible with Linux or OS X yet. (Maybe OS X, not sure actually). QL does not have a welcoming fun community, nor does it have the ability for anyone to create maps or servers or any content.</p>
<p>In just, QL is not effectively cross platform, requires the internet to play (As Nexuiz does not), and is proprietary.</p>
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		<title>By: Jaremy</title>
		<link>http://chris.pirillo.com/cross-platform-open-source-video-game-nexuiz/#comment-711782</link>
		<dc:creator>Jaremy</dc:creator>
		<pubDate>Sun, 19 Apr 2009 07:47:32 +0000</pubDate>
		<guid isPermaLink="false">http://chris.pirillo.com/?p=13023#comment-711782</guid>
		<description>Pardon my ignorance, but what are the advantages of Nexuiz over, say, QuakeLive? I understand that it&#039;s open source, but the advantages of having a well-known, dedicated game development studio are significant. The price is an advantage, yes, but I also feel that Nexuiz is doubtful to get as much competitive traction as a game like Quake.

Though I applaud the idea of Nexuiz, I just worry that it won&#039;t a) reach as large an audience, b) be able to have the same level of quality and c) sustain itself over a long period of time. That being said, I hope I&#039;m wrong, because it looks like a good game.</description>
		<content:encoded><![CDATA[<p>Pardon my ignorance, but what are the advantages of Nexuiz over, say, QuakeLive? I understand that it&#8217;s open source, but the advantages of having a well-known, dedicated game development studio are significant. The price is an advantage, yes, but I also feel that Nexuiz is doubtful to get as much competitive traction as a game like Quake.</p>
<p>Though I applaud the idea of Nexuiz, I just worry that it won&#8217;t a) reach as large an audience, b) be able to have the same level of quality and c) sustain itself over a long period of time. That being said, I hope I&#8217;m wrong, because it looks like a good game.</p>
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