Chronicles of Riddick Game Review
Add to iTunes | Add to YouTube | Add to Google | RSS Feed
My friend Michelle has done a few game reviews for us lately. She’s a gamer, and I am not! I figured it would be much better for all of you to get an idea what these games are really like from someone who knows what they are doing – and who loves to play. This time, Michelle is taking on Chronicles of Riddick: Assault on Dark Athena for the Xbox.
The graphics on this game are just amazing. I couldn’t get over how clear and awesome they are. This game is an FPS, with a theme involved. It’s based on the Riddick series, if you’ve seen the movies. You’re playing Riddick, and you can turn on various features to add to your game play.
In the dark corners of outer space, the predatory Merc-ship Dark Athena bides its time, waiting for its prey. But the ship’s merciless crew has little idea what they’re up against in the rugged and ruthless man known as Riddick. Get ready for a journey into an intense and dangerous science fiction world as you assume the role of this enigmatic antihero, relying on your stealth, speed and strategy to overcome the Dark Athena crew and do your best to cheat death.
Assume the role of the enigmatic antihero Riddick, played in the films by Vin Diesel, as you attempt to overcome the crew of the Merc-ship Dark Athena. Employ multiple forms of combat, including both ranged and melee, complete with counterattacks and stealth kills. Shoot your way through Riddick’s world, depicted with Hollywood-quality cinematic intensity. Share the horror with friends in new multiplayer and online options, available for the first time in the Riddick franchise.
Michelle claims she’s not normally “in to” FPS games, and that she’s not very good at them. However, she likes this game more than others she’s played. Instead of running around looking for bad guys to shoot at, you wait in the dark for one to come by. You then take them on, one-on-one.
One of the cool things with this game is that you can grab the body of the person you just killed, and drag it somewhere to hide. That way, when new bad guys come along, they won’t be alerted to your presence. That, in my opinion, makes the game a level above others of its type.
Michelle also notes that interaction within the game World is astounding. For instance, if you’re backing up and you run into a doorway, the character reacts appropriately – with the arm moving to show the contact with the doorway.
Michelle was lucky to meet Vin Diesel a few years ago, and states he is shorter than you would guess from the movies… but that he was a great guy. That meeting, and her love of the Riddick series itself, is why she has quickly gotten into this game. The graphics and the game itself kept her in it.
- The Chronicles of Riddick Escape from Butcher Bay Bonus DVD
- Xbox 360 The Chronicles of Riddick: Dark Athena
- The Chronicles of Riddick: Escape From Butcher Bay (Prima’s Official Strategy Guide)
- The Chronicles of Riddick: Assault on Dark Athena
- The Chronicles of Riddick: Escape From Butcher Bay
- Chronicles of Riddick Escape From Butcher Bay
Want to embed this video on your own site, blog, or forum? Use this code or download the video:
What's your #1 source for Internet needs? GoDaddy has new domain names, transfers and renewals as low as $1.99. Plus, check out their hosting plans, Web site builders, secure certificates and much more. Plus, as a listener of The Chris Pirillo Show, enter code CHRIS2 when you check out, and save an additional $5 off any order of $30 or more. Get your piece of the internet at GoDaddy!





One Comment
Justin
July 14th, 2009
at 2:15pm
I remember playing escape from butcher bay on gamecube and it was an impressively thought out game with great graphics for the time. I played the demo of this and saw how someone who played only the original and sticks to 3rd person based gameplay could enjoy this title. However, having played so many other great FPS titles like Crysis, Bioshock, and the Half Life series, I couldn’t help but feel let down by this one. The dynamic lighting was anything but and the same corridor feel of Doom 3 was dominant throughout. I was also unimpressed with the games physics or the lack thereof, enemies who were shot and killed simply fell to the ground like a sack of potatoes. I think the only redeeming factor is the game’s story and melee confrontations.