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<channel>
	<title>Chris Pirillo &#187; Games</title>
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	<link>http://chris.pirillo.com</link>
	<description>News and Reviews! Geek, Internet Entrepreneur, Hardware Addict, Software Junkie, Book Author, Once TV Show Host, Technology Enthusiast, Shameless Self-Promoter, Tech Conference Coordinator, Early Adopter, Idea Evangelist, Tech Support Blogger, Bootstrapper, Media Personality, Technology Consultant, Thicker Quicker Picker Upper.</description>
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		<title>iPad Arcade Cabinet</title>
		<link>http://chris.pirillo.com/ipad-arcade-cabinet/</link>
		<comments>http://chris.pirillo.com/ipad-arcade-cabinet/#comments</comments>
		<pubDate>Wed, 13 Jul 2011 04:19:04 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26835</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/ipad-arcade-cabinet/">iPad Arcade Cabinet</a></p><p>Are you a classic gamer? Do you own an iPad? You might be surprised how easy it is to build an arcade cabinet for you iPad so you can play your favorite classic arcade games in their original and intended form. The iCADE started as an April Fool&#8217;s joke by ThinkGeek that caught on. The [...]</p></p><p><a href="http://chris.pirillo.com/ipad-arcade-cabinet/">iPad Arcade Cabinet</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/ipad-arcade-cabinet/">iPad Arcade Cabinet</a></p><p>Are you a classic gamer? Do you own an iPad? You might be surprised how easy it is to build an arcade cabinet for you iPad so you can play your favorite classic arcade games in their original and intended form.</p>
<p>The iCADE started as an April Fool&#8217;s joke by ThinkGeek that caught on. The demand for this product was overwhelming, so they partnered with ION to make it come to life. Now available for <a rel="nofollow" href="http://go.tagjag.com/icade" target="_blank">$99 on ThinkGeek</a>, the iCADE makes it possible for you to play classic games on your iPad as they were originally played at an arcade.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/-mSyVemnmdw?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-mSyVemnmdw?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The cabinet itself takes very little time to assemble. It takes about 15-20 minutes and once you&#8217;re finished you have a very handsome table-top arcade cabinet. The first and second generation iPads are both supported, and any future version of the iPad should work as well so long as the form factor doesn&#8217;t change dramatically.</p>
<p><img src="http://s3.pirillo.com/wp-content/uploads/2011/07/icadeb.jpg" alt="" title="iCADE from ThinkGeek" class="alignright size-full wp-image-26837" />The one downside to the iCADE is the relatively small number of games that current support it. Thought you have 100 titles through the Atari&#8217;s Greatest Hits app, more game developers should jump on board and create apps that allow this kind of bluetooth control. In order for the iCADE to be anything more than a decorative iPad stand, you need to purchase <a rel="nofollow" href="http://go.tagjag.com/atarihits" target="_blank">Atari&#8217;s Greatest Hits for the iOS</a> and install it on your iPad.</p>
<p>The cabinet itself looks great, and would no-doubt add a touch of nostalgia to any room where it resides. The joystick and buttons have the same classic look and feel you would find in any larger cabinet and they really work. A lit coin slot is a nice touch that lets you know the iPad is bluetooth connected and ready to go.</p>
<p>Overall, the iCADE is a fun accessory if you&#8217;re serious about classic gaming. You are required to purchase Atari&#8217;s Greatest Hits through the iTunes App Store for your iPad, which adds roughly $15 to the $99 cost if you decide to grab all 100 games.</p>
<p><a href="http://chris.pirillo.com/ipad-arcade-cabinet/">iPad Arcade Cabinet</a></p>]]></content:encoded>
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		<title>How to Play PC Games on Your Phone</title>
		<link>http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/</link>
		<comments>http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/#comments</comments>
		<pubDate>Fri, 08 Jul 2011 20:25:58 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26795</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/">How to Play PC Games on Your Phone</a></p><p>For many StarCraft fans, finding the will to leave the house and stop playing can be difficult. Thankfully, Splashtop Inc. has created a product that allows you to play DirectX 9, 10, and 11 games where other remote desktop clients often lack any support for 3D. In short, they&#8217;ve created an app that allows you [...]</p></p><p><a href="http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/">How to Play PC Games on Your Phone</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/">How to Play PC Games on Your Phone</a></p><p>For many StarCraft fans, finding the will to leave the house and stop playing can be difficult. Thankfully, Splashtop Inc. has created a product that allows you to play DirectX 9, 10, and 11 games where other remote desktop clients often lack any support for 3D. In short, they&#8217;ve created an app that allows you to play PC games on your phone.</p>
<p><a rel="nofollow" href="http://go.tagjag.com/splashtop" target="_blank">Splashtop Remote Desktop</a> is free for desktops and about $2 for mobile devices making it one of the most affordable solutions for handheld remote desktops in its class.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/PID4UATdcG0?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/PID4UATdcG0?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Compatibility across platforms is impressive, allowing users of iOS, Android (2.2 Froyo and above), and even WebOS to use the program through dedicated apps available in their respective markets. Windows and Mac users are both able to use the server software to stream their desktops, as long as they meet the necessary system requirements. For Windows, all you need to stream is XP, Vista, or 7 and at least 1 GB of RAM and a 1.6GHz dual-core CPU. Mac uses will need the at least the same hardware with OS X 10.6+. </p>
<p><img src="http://s3.pirillo.com/wp-content/uploads/2011/07/Splashtop.png" alt="" title="Splashtop" class="alignright size-full wp-image-26796" />Latency is low but still present, so this won&#8217;t be a good platform for playing games that require fast movements and responses. First-person shooters will likely frustrate you as a player, as the latency between your device and the computer is coupled with the system&#8217;s latency to the game server. Games that do play relatively well include RTS titles like StarCraft II and various Command and Conquer titles where queueing up forces and planning strategies doesn&#8217;t require optimized response times.</p>
<p>This solution isn&#8217;t perfect. If you plan on using this method to play competitively online, the results may prove disappointing. At its heart, Splashtop Remote Desktop is made to allow you to access your desktop using your mobile phone wherever you may be. While it has the functionality needed to stream games and video, you won&#8217;t be advancing to the finals in any StarCraft leagues with this as your interface. </p>
<p><a href="http://chris.pirillo.com/how-to-play-pc-games-on-your-phone/">How to Play PC Games on Your Phone</a></p>]]></content:encoded>
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		<title>Are Video Games a Waste of Time?</title>
		<link>http://chris.pirillo.com/are-video-games-a-waste-of-time/</link>
		<comments>http://chris.pirillo.com/are-video-games-a-waste-of-time/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 02:53:18 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26709</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/are-video-games-a-waste-of-time/">Are Video Games a Waste of Time?</a></p><p>I think anyone that grew up with a PC or video game console in their home as, at one point or another, muttered something under their breath as their parents asked them to stop playing and do something &#8220;useful&#8221; with their time. We&#8217;ve all heard arguments about the development of hand-eye coordination and how beneficial [...]</p></p><p><a href="http://chris.pirillo.com/are-video-games-a-waste-of-time/">Are Video Games a Waste of Time?</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/are-video-games-a-waste-of-time/">Are Video Games a Waste of Time?</a></p><p>I think anyone that grew up with a PC or video game console in their home as, at one point or another, muttered something under their breath as their parents asked them to stop playing and do something &#8220;useful&#8221; with their time. We&#8217;ve all heard arguments about the development of hand-eye coordination and how beneficial gaming can be as children develop their motor skills. To a point this makes sense, but are video games a waste of time for adults?</p>
<p>MMORPGs and immersive gaming environments such as World of Warcraft have a strong reputation of sucking every second of free time someone has and and turning an otherwise sociable person in to an albino cave dweller that never leaves the comfort they find in the warm glow of their monitors. Frankly, the same can be said for any activity that takes time to partake in. People can become addicted to food, chat rooms, watching professional football, and even activities with more positive reputations like exercise.</p>
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<p>One thing that is true, is that gaming is big business. Companies like Blizzard, Electronic Arts, and Activision make as much on the first weekend of a game release as the movie industry does on its biggest blockbusters. At often $40-60 per copy, this industry is beginning to be taken more seriously as time goes on. It would only stand to reason that game makers are spending considerable time researching ways to not only make the initial sale, but keep users hooked long enough to sell expansion packs and monthly subscriptions. Everything from how a game looks and sounds is taken in to account when determining what it is players will stick with.</p>
<p>So, is it a waste of time? Some would argue that any activity that serves the purpose of helping you unwind after a long day has inherent benefits to anyone taking part in it. Others would give examples where users have become addicted, and that addiction has served to the detriment of the player and those around them. Just like with food, gaming can be good in moderation. Too much of a good thing can cause problems down the road. If you are one of those dedicated gamers that spends upwards of 8 or even 16 hours a day, every day, hooked in to these virtual spaces &#8211; you might want to consider whether or not you are actually wasting your time.</p>
<p><a href="http://chris.pirillo.com/are-video-games-a-waste-of-time/">Are Video Games a Waste of Time?</a></p>]]></content:encoded>
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		<title>The Supreme Court Rules Video Games Protected by Free Speech</title>
		<link>http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/</link>
		<comments>http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/#comments</comments>
		<pubDate>Mon, 27 Jun 2011 21:53:58 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26674</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/">The Supreme Court Rules Video Games Protected by Free Speech</a></p><p>A California law that would prohibit the sale of &#8220;violent&#8221; video games to minors has been struck down by the Supreme court (7-2), after being deemed an unconstitutional violation of free speech. This ruling came after strong arguments from both side were weighed and considered. Arguments against the law included current restrictions on selling certain [...]</p></p><p><a href="http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/">The Supreme Court Rules Video Games Protected by Free Speech</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/">The Supreme Court Rules Video Games Protected by Free Speech</a></p><p>A California law that would prohibit the sale of &#8220;violent&#8221; video games to minors has been struck down by the Supreme court (7-2), after being deemed an unconstitutional violation of free speech. This ruling came after strong arguments from both side were weighed and considered.</p>
<p>Arguments against the law included current restrictions on selling certain movies to minor due to nudity or strong language that warrants R or NC-17 ratings. If these restrictions can be made on movies, why wouldn&#8217;t they apply on video games that feature decapitation and torture?</p>
<p>Justice Clarence Thomas argued that free speech, as used in the constitution, doesn&#8217;t apply to minors and therefor the law doesn&#8217;t actually violate this code. Some of his stronger points include various points where founding fathers (including Thomas Jefferson) had indicated parents had control over their children&#8217;s speech and therefor the rules of free speech do not apply to them.</p>
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<p>The majority, however, shared the viewpoints that America as a country has no longstanding tradition of blocking children from violent content, and therefor it would be unfair to impose such a strong restriction now. In addition, the current ratings system, managed by the ESRB, are already in place to give parents a clear indication as to the level of graphic content present in a game.</p>
<p>Looking back throughout the history of mankind, it is hard to say that violent literature, video games, or other forms of entertainment have actually had any real bearing on the level of violence we see in society. Some of the most violent and dangerous countries in the world have populations with little or no access to some of the most violent video games our youth are exposed to regularly. </p>
<p>Humans have been violent for as long as they have been around, dating back to centuries (and possibly much longer) before recorded history. Violence, while not a good thing, has been a part of human culture since the beginning, and it would be short-sighted to place the blame of any and all acts of violence by youth on pixels.</p>
<p>What do you think? Do video games cause violence?</p>
<p><a href="http://chris.pirillo.com/the-supreme-court-rules-video-games-protected-by-free-speech/">The Supreme Court Rules Video Games Protected by Free Speech</a></p>]]></content:encoded>
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		<title>Could Electronic Sports Ever Find Their Way to the Olympics?</title>
		<link>http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/</link>
		<comments>http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 03:25:11 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26624</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/">Could Electronic Sports Ever Find Their Way to the Olympics?</a></p><p>Professional gamers can train longer and harder than professional athletes. A track runner or swimmer will tire and need rest, but a pro gamer can continue training throughout the day and well in to the night. This begs the question, &#8220;Could electronic sports ever find their way to the Olympics?&#8221; Electronic gaming is big business, [...]</p></p><p><a href="http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/">Could Electronic Sports Ever Find Their Way to the Olympics?</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/">Could Electronic Sports Ever Find Their Way to the Olympics?</a></p><p>Professional gamers can train longer and harder than professional athletes. A track runner or swimmer will tire and need rest, but a pro gamer can continue training throughout the day and well in to the night. This begs the question, &#8220;Could electronic sports ever find their way to the Olympics?&#8221;</p>
<p>Electronic gaming is big business, and some tournaments bring keyboard athletes from all over the globe to compete for prizes that often exceed a typical year&#8217;s salary for most professionals. Entry fees to competitive LAN tournaments can be quite high, and some professional gamers take on sponsors to cover these fees and the cost for their trips around the globe.</p>
<p>So, with competitive video gaming being such a big deal, does it ever stand a chance at becoming an Olympic sport? Some would argue it has every reason to be. The skill and training required to make it to top rankings in games like StarCraft 2, Call of Duty, Command and Conquer, and even the World of Warcraft leagues can easily be compared to that of a professional archer or curler. The coordination and planning it takes to best a top contender in an RTS must be incredible.</p>
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<p>E-sports are often met with a roll of the eyes and a chuckle among those that haven&#8217;t witnessed the kind of dedication these digital athletes put in to their craft. For this reason, among others, the sport isn&#8217;t often highlighted by media that don&#8217;t focus on the world of technology. This isn&#8217;t the case everywhere.</p>
<p>In South Korea, popular RTS (real-time strategy) StarCraft has taken to the mainstream. League matches commonly draw tens of thousands of fans to packed venues and even more watch on cable television. Top players are viewed as celebrities much like a baseball player would be in the states.</p>
<p>As the world of electronic sports continues to grow, one can only assume that the amount of attention players receive will flourish with it. Who knows, if a few more countries embraced e-sports the way South Korea has, we may not be far off from seeing gamers like HuK, TTOne, or SLush on a box of Wheaties.</p>
<p><a href="http://chris.pirillo.com/could-electronic-sports-ever-find-their-way-to-the-olympics/">Could Electronic Sports Ever Find Their Way to the Olympics?</a></p>]]></content:encoded>
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		<title>Where Does the World of Warcraft Gold Come From?</title>
		<link>http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/</link>
		<comments>http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/#comments</comments>
		<pubDate>Fri, 27 May 2011 09:08:49 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Newsworthy]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[gold-farming]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[world-of-warcraft]]></category>
		<category><![CDATA[wow]]></category>
		<category><![CDATA[wow-gold]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=26028</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/">Where Does the World of Warcraft Gold Come From?</a></p><p>As of March, 2011, there were more than 11.4 million subscribers to the popular World of Warcraft game. Every one of those people need in-game gold in order to buy gear, enchant and gem said gear, buy potions or food and repair things after being killed by enemies. Most people get that gold into their [...]</p></p><p><a href="http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/">Where Does the World of Warcraft Gold Come From?</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/">Where Does the World of Warcraft Gold Come From?</a></p><p>As of March, 2011, there were more than 11.4 million subscribers to the popular World of Warcraft game. Every one of those people need in-game gold in order to buy gear, enchant and gem said gear, buy potions or food and repair things after being killed by enemies. Most people get that gold into their hot little hands the old-fashioned way: they earn it. Grinding through quests, dailies and heroics is time-consuming, though. Some players simply don&#8217;t want to have to work that hard in order to reap the benefits having a lot of gold in your bags can bring. Instead, they choose to buy their in-game money with real money&#8230; a practice that is frowned upon by Blizzard Entertainment and most hard-core players. </p>
<p><a href="http://s3.pirillo.com/wp-content/uploads/2011/05/WoW-Gold.jpg"><img src="http://s3.pirillo.com/wp-content/uploads/2011/05/WoW-Gold.jpg" alt="" title="WoW Gold" class="aligncenter size-full wp-image-26029" /></a></p>
<p>There are websites out there which will sell you mass quantities of gold in exchange for your hard-earned cash. Many of them offer as much as 20,000 gold at a time, with delivery promised within the hour. The question, though, is where that gold comes from. It&#8217;s a well-known fact that gold farmers suck. I&#8217;ve heard horror stories from players trying to complete quests who cannot because a gold farmer is busy camping an area in order to kill repeatedly for the money drops. Who the heck is behind this farming?</p>
<p>A <a href="http://www.guardian.co.uk/world/2011/may/25/china-prisoners-internet-gaming-scam"><strong>recent article</strong></a> in The Guardian ran a story on Wednesday about this topic, and the post shocked many. Chinese citizen Liu Dali was a prisoner at the Jixi labour camp. During the day, he was forced to do hard labor outdoors. At night, he was forced to kill demons, animals and even other players&#8230; farming WoW gold. He claims to be only one of many prisoners who were literally <em>forced</em> to play games like WoW for many hours every day, earning gold to later be sold for real money. </p>
<p>&#8220;Prison bosses made more money forcing inmates to play games than they do forcing people to do manual labour,&#8221; Liu told the Guardian. &#8220;There were 300 prisoners forced to play games. We worked 12-hour shifts in the camp. I heard them say they could earn 5,000-6,000rmb [£470-570] a day. We didn&#8217;t see any of the money. The computers were never turned off. If I couldn&#8217;t complete my work quota, they would punish me physically. They would make me stand with my hands raised in the air and after I returned to my dormitory they would beat me with plastic pipes. We kept playing until we could barely see things,&#8221; he said.</p>
<p>It is believed that about 80% of the people who farm for gold in games like WoW are located in China, and that there are more than 100,000 people doing so. With such a lucrative business venture, it&#8217;s hard to tell how many of those people are being forced to play, and how many are doing so for very VERY low wages while their bosses rake in the profits. </p>
<p>I do NOT want to know if you are a WoW (or other game) player who buys in-game gold or credits. That&#8217;s just something we don&#8217;t need to share, y&#8217;all. I&#8217;m not putting anyone down or judging them. Your way of playing is your own. However, I know that if I were playing one of those games, I&#8217;d find it much more satisfying to earn my bankroll the hard way. </p>
<p><a href="http://chris.pirillo.com/where-does-the-world-of-warcraft-gold-come-from/">Where Does the World of Warcraft Gold Come From?</a></p>]]></content:encoded>
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		<title>Five Alternative Input Devices Used in PC Gaming</title>
		<link>http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/</link>
		<comments>http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/#comments</comments>
		<pubDate>Sun, 22 May 2011 16:45:49 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25979</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/">Five Alternative Input Devices Used in PC Gaming</a></p><p>Since the GUI (graphical user interface) was first included on home computers, developers have been designing games that use the mouse to give fluid control over the gaming environment to the player. Over the past several decades, advances in input devices have given PC gamers a wide range of new and interesting methods for interacting [...]</p></p><p><a href="http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/">Five Alternative Input Devices Used in PC Gaming</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/">Five Alternative Input Devices Used in PC Gaming</a></p><p>Since the GUI (graphical user interface) was first included on home computers, developers have been designing games that use the mouse to give fluid control over the gaming environment to the player. Over the past several decades, advances in input devices have given PC gamers a wide range of new and interesting methods for interacting with games. Here are five alternative input devices used in PC gaming:</p>
<p><strong>3D Mouse</strong><br />
While this input device still carries the name mouse, it is very different from the 2D flat-surface device commonly associated with the term. Unlike its traditional cousin, the 3D mouse has the ability to pan, roll, tilt, zoom, and spin. Most of them accomplish all this while remaining stationary, without having to actually side across the desk at all. This input device is used in gaming and virtual worlds as a way to navigate the 3D environment without the barrier of a single plane of travel. It is also used in more serious 3D modeling applications. One of the more popular examples of 3D mouse technology is the SpaceNavigator by 3D Connexion.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/dBY0JyjakJk?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dBY0JyjakJk?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>Joystick</strong><br />
A flight simulator just wouldn&#8217;t be the same without a joystick. Sure, you can pilot a 747, drive a tank in to battle, or take to the skies in a Sopwith Camel with your keyboard and mouse, but what&#8217;s the fun in that? The joystick has been an integral part of the overall gaming industry since before the days of arcades, and will likely be around for some time to come. Over time, these devices have evolved from simple sticks with a single button on them to ultra-realistic reproductions including force-feedback and more buttons than most games (or simulators) would even begin to utilize.</p>
<p><strong>Steering Wheel</strong><br />
Do you fancy yourself a Nascar driver? Do you enjoy playing games like Need for Speed? The steering wheel, like the joystick, is the perfect solution for a particular kind of game. Over the years, the once simple steering wheel has become more full featured. Many of them include the gas and brake pedals and a multitude of buttons to make sure you don&#8217;t get stuck having to grab the keyboard or mouse during the game. Also like the joystick, many models of steering wheels have force feedback which gives you a physical indication that you&#8217;re driving over rough terrain, or in to a tree.</p>
<p><strong>Gamepad</strong><br />
Possibly one of the most iconic symbols of video gaming is the gamepad. Often referred to as a &#8220;controller&#8221;, this handheld device single-handedly defined game control on consoles and it can be used in much the same way on PC games as well. In fact, the Xbox and PlayStation gamepads can be plugged in to a PC and used in much the same way (with a little setup). These handheld controllers often offer a combination of buttons. Directional controls, typically set on the left, are given through either a D-pad, analog stick, or combination of the two. Action commands are typically given using buttons spread across the right side and forefinger positions.</p>
<p><strong>Hybrid Controllers</strong><br />
Potentially one of the most impressive and complex game controllers used on the PC today comes in the form of a hybrid controller. This input device generally resembles a section of a keyboard placed on a surface built especially for a single hand. It can combine aspects of a joystick, gamepad, keyboard and even a 3D mouse. Typically stationary, these devices are intended to replace the keyboard almost entirely when gaming. One example of this kind of controller is the Logitech G13 Advanced Gameboard.</p>
<p><a href="http://chris.pirillo.com/five-alternative-input-devices-used-in-pc-gaming/">Five Alternative Input Devices Used in PC Gaming</a></p>]]></content:encoded>
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		<title>Five Great Games Made Possible by HTML 5</title>
		<link>http://chris.pirillo.com/five-great-games-made-possible-by-html-5/</link>
		<comments>http://chris.pirillo.com/five-great-games-made-possible-by-html-5/#comments</comments>
		<pubDate>Thu, 19 May 2011 22:02:41 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25937</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/five-great-games-made-possible-by-html-5/">Five Great Games Made Possible by HTML 5</a></p><p>HTML 5 has opened the door for web developers to expand their creations beyond previous restrictions. Picking up on some features previously associated exclusively with Adobe Flash, HTML 5 allows web developers to free themselves of the aging platform. HTML 5 is also becoming more popular as an online gaming platform as browsers become more [...]</p></p><p><a href="http://chris.pirillo.com/five-great-games-made-possible-by-html-5/">Five Great Games Made Possible by HTML 5</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/five-great-games-made-possible-by-html-5/">Five Great Games Made Possible by HTML 5</a></p><p>HTML 5 has opened the door for web developers to expand their creations beyond previous restrictions. Picking up on some features previously associated exclusively with Adobe Flash, HTML 5 allows web developers to free themselves of the aging platform. HTML 5 is also becoming more popular as an online gaming platform as browsers become more compatible and optimized. Here are five great games made possible by HTML 5:</p>
<p><strong><a rel="nofollow" href="http://chrome.angrybirds.com" target="_blank">Angry Birds</a></strong><br />
One prime example of this which has created quite a buzz around the tech community is <a rel="nofollow" href="http://chrome.angrybirds.com" target="_blank">Angry Birds</a>. Now, instead of having to play the game on an iPad, iPod Touch, or through a special app, you can play it using Chrome or another HTML 5 capable browser. Angry Birds is a 2D puzzle game where your primary goal is to defeat green pigs that steal your flock&#8217;s eggs by slinging birds in to makeshift fortresses protecting the thieving swine. Once you either do enough damage to them with falling debris from their structure or a strike from your feathered ammunition, they perish and disappear. Once you&#8217;ve cleared a given area of green pigs, you can move on to the next.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/p-_GEt3ioEs?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/p-_GEt3ioEs?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong><a rel="nofollow" href="http://www.benjoffe.com/code/games/torus/" target="_blank">Torus by Ben Joffe</a></strong><br />
Another game featuring HTML 5 support is <a rel="nofollow" href="http://www.benjoffe.com/code/games/torus/" target="_blank">Torus by Ben Joffe</a>. Torus is a 3D tetris-like game set on a cylindrical stage rather than a flat surface. This makes things a bit tricky as you have to be aware of what&#8217;s on the other side while pieces are falling at an accelerated rate. Another difference between Torus and classic Tetris are the slight variances in the shape of several of the pieces.</p>
<p><strong><a rel="nofollow" href="http://www.phoboslab.org/ztype/" target="_blank">Z-Type</a></strong><br />
Practicing typing skills has never really been something most people would consider to be very entertaining. Z-Type combines speed typing with a fixed shooter such as Galaga or Space Invaders. Your ship doesn&#8217;t move at all, but you can fire on enemies in all directions by typing the word associated with the enemy ship. There are no themes to the words, and enemies become increasingly more difficult to keep up with. It does, however, help with typing speed and to some degree spelling.</p>
<p><strong><a rel="nofollow" "http://pivotfinland.com/frozendefence/" target="_blank">FrozenDEFENCE</a></strong><br />
Tower defense games are incredibly popular right now on mobile platforms, and with the help of some clever javascript, FrozenDEFENCE delivers on its promise of a simple tower defense game without all the bells and whistles. </p>
<p><strong><a rel="nofollow" "http://macek.github.com/google_pacman/" target="_blank">Google Pacman</a></strong><br />
To celebrate Pacman&#8217;s 30th anniversary, Google turned their iconic logo in to a playable Pacman game thanks to the help of web developer Paul Macek. Millions of users worldwide played the popular game and demand for it was so high that Google decided to keep it alive as an <a rel="nofollow" href="http://google.com/pacman" target="_blank">alternative Google homepage</a> for people to continue to enjoy.</p>
<p>So, what is your favorite browser-based game?</p>
<p><a href="http://chris.pirillo.com/five-great-games-made-possible-by-html-5/">Five Great Games Made Possible by HTML 5</a></p>]]></content:encoded>
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		<title>Would You Play World of Warcraft on an iPad?</title>
		<link>http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/</link>
		<comments>http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/#comments</comments>
		<pubDate>Sat, 14 May 2011 20:43:46 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25864</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/">Would You Play World of Warcraft on an iPad?</a></p><p>There are a few services out there that offer streaming gaming services which can allow you to play games such as World of Warcraft on iOS devices. While these services are still in their infancy, some users are taking advantage of their capabilities and playing their favorite first-person shooter, real-time strategy, and massively multiplayer online [...]</p></p><p><a href="http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/">Would You Play World of Warcraft on an iPad?</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/">Would You Play World of Warcraft on an iPad?</a></p><p>There are a few services out there that offer streaming gaming services which can allow you to play games such as <em>World of Warcraft</em> on iOS devices. While these services are still in their infancy, some users are taking advantage of their capabilities and playing their favorite first-person shooter, real-time strategy, and massively multiplayer online games on them. This begs the question, if MMORPGs were designed specifically for the iPad and offered graphics of considerable quality, would you really play them there?</p>
<p>World of Warcraft has incredibly low system requirements compared to modern titles that are sitting at the top of their respective genres. The reason for this can be attributed to allowing the greatest number of people access to the service as possible. Even if you&#8217;re running a machine that was slightly behind the times back when WoW released in 2004, there is a good chance the game was capable of running on it. Today, tablets made to use iOS and Android have considerable processing and graphics power of their own. While they may not compete head-to-head with gaming PCs of the time, the platform is quickly evolving to include faster processors with more power in the area of graphics. Soon, they may start to catch up.</p>
<p>The biggest drawback, in my mind, of using a tablet to game in a 3D virtual world is screen size. In games such as <em>World of Warcraft</em> or <em>Guild Wars</em>, being able to see enemies and easily pick them out of a crowd to direct fire is essential. Typing commands and chats to your counterparts would require the keyboard to appear which would only restrict your field of view further. In order for this to really work, the entire interface would need to be redesigned to cater to the iPad, or any tablet for that matter. </p>
<p>Pocket Legends, an MMORPG designed for mobile platforms, has accomplished that. The interface was build from the ground up exclusively for mobile gaming. This would be a tall order for Blizzard to fill, and one that they may or may not actually feel worthwhile at the present time. If they were able to do this, without breaking your desktop experience, that would make a strong argument in favor of taking your gaming on the go.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/G9_ERZQLhgc?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/G9_ERZQLhgc?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>One well-known knock-off developer has released a trailer that features their upcoming release running on an iPad. This release looks an awful lot like World of Warcraft with an extreme facelift of the user interface. The biggest problem with <em>Order and Chaos</em> is, it isn&#8217;t WoW. What seems like hundreds of World of Warcraft look-alikes have been release for both PC and Mac to a very limited U.S. audience. Even when these games are free and look and feel almost exactly like the popular MMORPG, they simply fall short. The only competition that does seem to grab a considerably sizable audience are games that feature an entirely different style and world such as <em>Guild Wars, Aion Online, and Rifts</em>.</p>
<p>What do you think? Would you play World of Warcraft on an iPad?</p>
<p><a href="http://chris.pirillo.com/would-you-play-world-of-warcraft-on-an-ipad/">Would You Play World of Warcraft on an iPad?</a></p>]]></content:encoded>
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		<title>How Can Nintendo and Sony Compete More Directly with iOS and Android?</title>
		<link>http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/</link>
		<comments>http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/#comments</comments>
		<pubDate>Sat, 14 May 2011 20:19:39 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25866</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/">How Can Nintendo and Sony Compete More Directly with iOS and Android?</a></p><p>Nintendo took a giant leap forward when it released a portable gaming device that included 3D gaming without the need of special glasses. To the average user, this feature could make the 3DS a clear winner in the competition between portable gaming devices. Unfortunately for Nintendo and Sony, the iOS platform is still outselling both [...]</p></p><p><a href="http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/">How Can Nintendo and Sony Compete More Directly with iOS and Android?</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/">How Can Nintendo and Sony Compete More Directly with iOS and Android?</a></p><p>Nintendo took a giant leap forward when it released a portable gaming device that included 3D gaming without the need of special glasses. To the average user, this feature could make the 3DS a clear winner in the competition between portable gaming devices. Unfortunately for Nintendo and Sony, the iOS platform is still outselling both platforms in volume, and Sony in software revenue.</p>
<p>According to <a rel="nofollow" href="http://blog.flurry.com/bid/60307/Apple-and-Google-Capture-U-S-Video-Game-Market-Share-in-2010" target="_blank">Flurry</a>, a mobile analytic service, the Nintendo DS dropped from 70-57% market share by software revenue while iOS and Android platforms grew to a combined total market share of 34% in 2010, up from 19% in 2009. The Sony PlayStation Portable&#8217;s software revenue slipped as well, falling slightly from 11% to 9% between 2009 and 2010. This is only a single measurement, though it does tell the tale of a struggling market that is leaning more and more in the direction of multipurpose operating systems as opposed to a portable device more dedicated to gaming.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/TXrn_xUjLYY?fs=1&amp;hl=en_US" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/TXrn_xUjLYY?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>One extremely useful feature both Android and iOS have that the Nintendo 3DS is lacking is access to a download store where users can purchase games through the cloud instead of buying cartridges. The convenience of downloading and playing a game with a single press of a button does more to encourage spontaneous game purchases than sales at a retail store ever could. It looks like Nintendo is heading in that direction with an upcoming 3DS eShop set for release on June 6th. Sony, which has had this feature for some time through its PlayStation Store, however the cost of entry for developers and users created an environment where games came with a higher price tag than most gamers would consider convenient.</p>
<p>Overall, if traditional portable gaming device manufacturers really want to compete head-to-head with Google and Apple, they&#8217;re going to have to adapt even further. Sony&#8217;s &#8220;Next Generation Portable&#8221; and Nintendo&#8217;s new eShop will need to be incredibly good, otherwise they risk losing even more of their market share. Opening the platforms for developers to create games without a high cost of entry could do wonders for the popularity and longevity of these devices. This would position Nintendo and Sony to compete more directly with iOS and Android.</p>
<p><a href="http://chris.pirillo.com/how-can-nintendo-and-sony-compete-more-directly-with-ios-and-android/">How Can Nintendo and Sony Compete More Directly with iOS and Android?</a></p>]]></content:encoded>
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		<title>How to Play Windows Games on a Mac</title>
		<link>http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/</link>
		<comments>http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/#comments</comments>
		<pubDate>Wed, 04 May 2011 23:17:18 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25530</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/">How to Play Windows Games on a Mac</a></p><p>In the world of PC gaming, Microsoft&#8217;s Windows is currently the most popular operating system by far. An entire industry of hardware and software manufacturers has been built around the purpose of giving gamers the best experience possible. Unfortunately, this market targets Windows users which only adds to the widespread assumption that you really can&#8217;t [...]</p></p><p><a href="http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/">How to Play Windows Games on a Mac</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/">How to Play Windows Games on a Mac</a></p><p>In the world of PC gaming, Microsoft&#8217;s Windows is currently the most popular operating system by far. An entire industry of hardware and software manufacturers has been built around the purpose of giving gamers the best experience possible. Unfortunately, this market targets Windows users which only adds to the widespread assumption that you really can&#8217;t game on a Mac. Does this mean that users have to choose between having a Mac and playing the games they love? Here are a few tips that can help you play Windows games on a Mac.</p>
<p><strong><a rel="nofollow" href="http://go.tagjag.com/parallels" target="_blank">Parallels</a>, <a rel="nofollow" href="http://go.tagjag.com/vmware" target="_blank">VMware Fusion</a>, and VirtualBox</strong><br />
Desktop virtualization allows you to run an operating system within an operating system. In a sense, you can run Windows within OS X with minimal problems and resource issues. As long as you have enough RAM and a modern processor, you should be able to load up a virtual machine with Windows installed without an issue. Parallels and VMware are solid commercial programs that each have a wide array of features that are intended to make the user&#8217;s experience with Windows and OS X as seamless as possible. VirtualBox, an open source alternative, gets a hard time for being sluggish, but it works well enough for many users without requiring a monetary investment. You could give it a try before deciding to purchase either Parallels or VMware fusion.</p>
<p><object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/EkG0DShjmLg?fs=1&#038;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EkG0DShjmLg?fs=1&#038;hl=en_US" type="application/x-shockwave-flash" width="560" height="349" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>Boot Camp</strong><br />
Boot camp, unlike virtualization software, gives you the ability to create an entirely independent OS installation on the Mac&#8217;s drive so you can boot in to Windows directly. This also creates a true Windows machine out of your Mac, so every feature of Windows and its programs should run natively. Because the hardware included with Apple&#8217;s computers is controlled and uniform, compatibility with Windows is absolute and native, so you won&#8217;t have to search the web for drivers prior to getting your game on.</p>
<p><strong>Steam for Mac</strong><br />
One of the advantages to buying games in services like Steam is that your purchase is universal. Instead of having to pay full price for both the Windows and OS X versions of popular titles, you can install them on both without any extra investment on your part. Game developers are starting to use this model as they create games for both platforms. While there is no question that the Mac gets left out of more than a few development cycles, this process can make a big difference for gamers making the switch.</p>
<p><a href="http://chris.pirillo.com/how-to-play-windows-games-on-a-mac/">How to Play Windows Games on a Mac</a></p>]]></content:encoded>
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		<title>A Monster Ate My Homework Review</title>
		<link>http://chris.pirillo.com/a-monster-ate-my-homework-review/</link>
		<comments>http://chris.pirillo.com/a-monster-ate-my-homework-review/#comments</comments>
		<pubDate>Tue, 03 May 2011 00:25:57 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=25489</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/a-monster-ate-my-homework-review/">A Monster Ate My Homework Review</a></p><p>Imagine that a group of monsters has taken possession your homework and is carefully guarding on top of a cardboard box in the middle of a swamp. You can&#8217;t go to school without your homework, and you don&#8217;t want to do it all over again yourself. The only thing you can do is fight back [...]</p></p><p><a href="http://chris.pirillo.com/a-monster-ate-my-homework-review/">A Monster Ate My Homework Review</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/a-monster-ate-my-homework-review/">A Monster Ate My Homework Review</a></p><p>Imagine that a group of monsters has taken possession your homework and is carefully guarding on top of a cardboard box in the middle of a swamp. You can&#8217;t go to school without your homework, and you don&#8217;t want to do it all over again yourself. The only thing you can do is fight back in this 3D casual puzzle game made for the iPhone, iPad, iPod Touch and the Mac. Currently, the Mac version of the game is free for a limited time.</p>
<p>Like Angry Birds or Andy Adventure, <a rel="nofollow" href="http://go.tagjag.com/monsterhomework" target="_blank">A Monster Ate My Homework</a> is a puzzle game that takes advantage of the iOS platform&#8217;s ability to handle physics-based programs. The idea behind it is to knock all the monsters off a cardboard box that appears to be floating in the middle of a swamp. The atmosphere changes a bit from level to level, but the principal of the game remains consistent. You have an unlimited amount of balls to throw at the floating platform which have enough force to knock the monsters and your homework around. In order to successfully retrieve the homework, you have to be careful not to throw the ball anywhere that could cause something to knock it over the edge. In a sense, this game closely resembles one of those milk bottle games you might find at a carnival.</p>
<p>As far as casual games go, the graphics are pretty standard. There isn&#8217;t much going for it graphically beyond a cartoon-like appearance which fits well with the overall theme of the game. The monsters start off as simple boxy figures that stack well with the homework but later evolve in to several different shapes that create the puzzles you face during the game. Homework takes the form of a bundled stack of books or an apple.</p>
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<p>Music and sound effects are put on different controls. This means that if the music starts to drive you bonkers, you can go without and still enjoy the sound effects.</p>
<p>Game play is smooth on all current iOS products, though it may be jerky on older iPod Touch and iPhone devices. Controls on both the iOS and OS X versions are simple and easy to figure out. You get a couple tutorial levels before you&#8217;re really challenged, and that&#8217;s more than enough to become accustomed.</p>
<p>Overall, A Monster Ate My Homework is both simple and difficult, at the same time. While it&#8217;s easy to learn how to play, the puzzles can be a real challenge. With over 80 levels and more coming out regularly, it is sure to keep someone occupied for quite a while.</p>
<p><a href="http://chris.pirillo.com/a-monster-ate-my-homework-review/">A Monster Ate My Homework Review</a></p>]]></content:encoded>
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		<title>How to Play Classic Atari Games on your iPad</title>
		<link>http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/</link>
		<comments>http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/#comments</comments>
		<pubDate>Fri, 08 Apr 2011 09:31:41 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[atari-greatest-hits]]></category>
		<category><![CDATA[atari-ipad]]></category>
		<category><![CDATA[atari-iphone]]></category>
		<category><![CDATA[ipad-game]]></category>
		<category><![CDATA[iphone-game]]></category>

		<guid isPermaLink="false">http://c.pirillo.com/?p=24955</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/">How to Play Classic Atari Games on your iPad</a></p><p>Add to iTunes &#124; Add to YouTube &#124; Add to Google &#124; RSS Feed Last night, a long-standing dream of mine came true: Atari released pretty much its entire classic library on the iPad, iPhone and iPod touch. I am beyond ecstatic. If you&#8217;ve ever heard me talk about gaming, you&#8217;ll know that I&#8217;m a [...]</p></p><p><a href="http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/">How to Play Classic Atari Games on your iPad</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/">How to Play Classic Atari Games on your iPad</a></p><p><object width="325" height="264"><param name="movie" value="http://www.youtube.com/v/UzNsVKjgwCM&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UzNsVKjgwCM&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="325" height="264"></embed></object><br />
<a href="itms://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=73330048">Add to iTunes</a> | <a href="http://youtube.com/subscription_center?add_user=lockergnome">Add to YouTube</a> | <a href="http://fusion.google.com/add?feedurl=http://feeds.pirillo.com/ChrisPirillo">Add to Google</a> | <a href="http://feeds.pirillo.com/ChrisPirillo">RSS Feed</a></p>
<p>Last night, a long-standing dream of mine came true: Atari released pretty much its entire classic library on the iPad, iPhone and iPod touch. I am beyond ecstatic. If you&#8217;ve ever heard me talk about gaming, you&#8217;ll know that I&#8217;m a casual gamer. I don&#8217;t get into first-person shooters and I don&#8217;t lose myself in RPGs. I do, however, love a great old-fashioned game Pong.</p>
<p><a href="http://go.tagjag.com/atarihits"><strong>Atari&#8217;s Greatest Hits</strong></a> is absolutely free in the app store! Pong comes pre-installed at no cost and additional games are relatively inexpensive. You can pay for game packs or buy the entire library for only fifteen bucks. I have a feeling that this thing will end up being the highest-grossing app for the entire year. Yes, people, I really just predicted that this will beat out your beloved Angry Birds.</p>
<p>There are 18 arcade titles and 92 games from the Atari 2600. You&#8217;ll enjoy favorites such as Missile command, Breakout, Centipede and even Asteroids. Certain games &#8211; like Warlords &#8211; give support for Bluetooth multiplayer mode. From what I&#8217;ve found already, the games which are played using some type of paddle work very well. Those which would have used a joystick seem to be just a tad jerky. </p>
<p>You&#8217;ll find the original box art, along with several different ways of searching through your collection. Thumb through the tiles, click a button to see your recently played games or list them in alphabetical order. It will only take you a moment to find exactly what you&#8217;re looking for to quench your classic gaming thirst.</p>
<p>One game that I&#8217;ve noticed is missing makes me rather sad. The title began with the letter &#8220;E&#8221; and was played on the Atari 2600. Can you guess what that is? </p>
<p>If you have long since forgotten how to play or beat your old favorite, you can read through the game&#8217;s manual right on your device. Those are included with your purchase so you&#8217;ll have them whenever you may need some additional help. </p>
<p>Which title was your favorite back in the Atari days? How quickly will you be downloading this app?</p>
<p><a href="http://chris.pirillo.com/how-to-play-classic-atari-games-on-your-ipad/">How to Play Classic Atari Games on your iPad</a></p>]]></content:encoded>
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		<title>Homefront for Xbox 360 Review</title>
		<link>http://chris.pirillo.com/homefront-for-xbox-360-review/</link>
		<comments>http://chris.pirillo.com/homefront-for-xbox-360-review/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 21:40:04 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[call-of-duty]]></category>
		<category><![CDATA[game-review]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[homefront]]></category>
		<category><![CDATA[homefront-review]]></category>
		<category><![CDATA[xbox-360]]></category>

		<guid isPermaLink="false">http://chris.pirillo.com/?p=24380</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/homefront-for-xbox-360-review/">Homefront for Xbox 360 Review</a></p><p>Add to iTunes &#124; Add to YouTube &#124; Add to Google &#124; RSS Feed Brandon is a writer over on Lockergnome and has helped our community behind the scenes in many ways. He also just happens to be an avid gamer, so decided to create a video for us with his review of the new [...]</p></p><p><a href="http://chris.pirillo.com/homefront-for-xbox-360-review/">Homefront for Xbox 360 Review</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/homefront-for-xbox-360-review/">Homefront for Xbox 360 Review</a></p><p><object width="325" height="264"><param name="movie" value="http://www.youtube.com/v/QD5eiCD1MdI&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QD5eiCD1MdI&#038;hl=en&#038;fs=1&#038;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="325" height="264"></embed></object><br />
<a href="itms://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=73330048">Add to iTunes</a> | <a href="http://youtube.com/subscription_center?add_user=lockergnome">Add to YouTube</a> | <a href="http://fusion.google.com/add?feedurl=http://feeds.pirillo.com/ChrisPirillo">Add to Google</a> | <a href="http://feeds.pirillo.com/ChrisPirillo">RSS Feed</a></p>
<p><a href="http://twitter.com/#!/bwops"><strong>Brandon</strong></a> is a writer over on Lockergnome and has helped our community behind the scenes in many ways. He also just happens to be an avid gamer, so decided to create a video for us with his review of the new <a href="http://www.amazon.com/exec/obidos/ASIN/B003Q53VZC/lockergnome"><strong>Homefront</strong></a> multi-player game. This title is available for XBOX 360, Playstation and Windows computers. </p>
<p>Some may say that this is THQ&#8217;s answer to Call of Duty or Battlefield, Brandon feels it plays more like the old Dynamix Tribes 2. Homefront&#8217;s most popular game mode &#8211; Ground Control &#8211; pits two teams of sixteen against each other. These are domination-style matches. The longer you hold control points, the more game points your team will receive. </p>
<p>Ideally, teams will communicate with each other and break into small groups. More likely, snipers kill a few people and unlock a vehicle. They then devastate a lot of people, unlock a helicopter and win a round. The best two out of three rounds wins.</p>
<p>The levels are large, open and have lots of places for cover. There are very few places for close-combat scenarios. For the most part, that&#8217;s only useful during the first few seconds of a round. The leveling system is different than Call of Duty&#8217;s leveling system. This game has weapons which get better as you advance. </p>
<p>In truth, Homefront is more like HALO with modern-day weapons. The game is less about the first person shooter aspect and a lot more about the vehicle aspect. Battle points allow you to unlock vehicles, and the team who unlocks the most vehicles tend to win. </p>
<p>Homefront is a faster-paced game than Call of Duty. There&#8217;s no camping and nowhere to really hide. With no building and cover, you&#8217;re forced to run, shoot at someone, hide behind a rock for a second and then run again. </p>
<ul>
<li>Take the battle online, experiencing large scale multiplayer action like never before in epic infantry and vehicle warfare.</li>
<li>Discover a terrifyingly plausible near-future world in which the familiar has become alien in this nightmare vision of Occupied USA.</li>
<li>Fight for a cause joining a cast of memorable characters as your resistance cell wages a guerrilla war against overwhelming military odds in the name of Freedom.</li>
<li>Witness the human cost of war in a gripping story from the pen of John Milius is told through immersive, interactive 1st person cut scenes.</li>
<li>Experience explosive FPS gameplay as you battle through a dynamic mix of infantry and vehicle combat in a gripping single player campaign boasting intense, memorable set pieces.</li>
</ul>
<p>Due to the faster pace, Brandon feels there&#8217;s not as much adrenaline. Since you tend to not live as long, your life doesn&#8217;t feel as valuable. There&#8217;s not much incentive to staying alive during the game. You come back to life a few seconds later and continue on. The only thing you lose is a few battle points. Battle points accrue whether you live or die. You can actually earn them faster by running into the fray, tossing grenade spam, dying and coming back to life.</p>
<p>The graphics of Homefront aren&#8217;t quite as good as they should be. The characters look sort of HALO-ish without much personality. They don&#8217;t vary from level to level. You don&#8217;t feel as though you&#8217;re in a virtual world. </p>
<p>Overall, Brandon feels Homefront is <em>okay</em>. He definitely doesn&#8217;t feel that it is worth sixty bucks. Have you played Homefront yet? What has your experience been like?</p>
<p><a href="http://chris.pirillo.com/homefront-for-xbox-360-review/">Homefront for Xbox 360 Review</a></p>]]></content:encoded>
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		<title>Create New Games with Kodu and Win from Microsoft</title>
		<link>http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/</link>
		<comments>http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/#comments</comments>
		<pubDate>Mon, 21 Mar 2011 14:34:27 +0000</pubDate>
		<dc:creator>Chris Pirillo</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Giveaway]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[game-design]]></category>
		<category><![CDATA[game-develop]]></category>
		<category><![CDATA[kodu]]></category>
		<category><![CDATA[kodu-cup]]></category>
		<category><![CDATA[kodu-kup]]></category>

		<guid isPermaLink="false">http://chris.pirillo.com/?p=24322</guid>
		<description><![CDATA[<p><p><a href="http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/">Create New Games with Kodu and Win from Microsoft</a></p><p>The Kodu Kup contest is here! This is a game design competition for kids aged nine through seventeen residing in the United States. The contest began on March 11, 2011 at 12:00 a.m. Eastern Time and ends on May 10, 2011 at 11:59 p.m. ET. There are two categories to enter: the 9-12 age group [...]</p></p><p><a href="http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/">Create New Games with Kodu and Win from Microsoft</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/">Create New Games with Kodu and Win from Microsoft</a></p><p>The <a href="https://microsoft.promo.eprize.com/kodukup/"><strong>Kodu Kup</strong></a> contest is here! This is a game design competition for kids aged nine through seventeen residing in the United States. The contest began on March 11, 2011 at 12:00 a.m. Eastern Time and ends on May 10, 2011 at 11:59 p.m. ET. There are two categories to enter: the 9-12 age group and the 13-17 age group. You can win any one of some seriously cool prizes &#8211; including a copy of Microsoft Office Professional 2010 just for registering – even if you decide not to enter the contest!</p>
<p><center><img src="http://s3.pirillo.com/wp-content/uploads/2011/03/KoduGameLab.jpg" style="padding-bottom: 15px;"></center></p>
<p>Microsoft has <a href="https://microsoft.promo.eprize.com/kodukup/kodu.html"><strong>provided a Kodu tutorial</strong></a> to help kids get started. Every child who has ever played a game has dreamed of creating one that&#8217;s even better. This is their chance! Encouraging their creativity in this contest can help bolster their skills and confidence. Heck, you never know &#8211; your kid may be the one to create the next best-selling computer game!</p>
<p>At the end of the contest, qualified judges will select the top six games (3 from each Category) and each finalist will be judged on the following judging criteria:</p>
<ul>
<li><strong>Innovation</strong> &#8211; How creative and technically unique is the Game? (25%)</li>
<li><strong>Fun Factor</strong> &#8211; How intense, exciting, and entertaining are the attributes of the Game? (25%)</li>
<li><strong>Production Quality</strong> &#8211; How complete is the Game including its polish of design, functionality, and thematic execution? (25%)</li>
<li><strong>Presentation</strong> &#8211; How clear and precise is the Game Summary and Game Play Instructions (25%)</li>
</ul>
<p>The finalist that receives the highest score in from each of the two categories will be the Grand Prize winners, and the remaining finalists will be the First Prize and Second Prize winners! I know&#8230; you want to know <strong>what</strong> you&#8217;ll win, right? Hold your horses, I was getting to that!</p>
<h2>Grand Prize Microsoft Prize Pack</h2>
<ul>
<li>$5,000 Cash Prize</li>
<li>New York Trip for 2 to the Imagine Cup including roundtrip airfare, transportation, 3 nights occupancy at the Marriott Marquis Hotel, and $250 cash</li>
<li>Xbox 360 250GB Console with Kinect</li>
<li>3 month Xbox LIVE Gold</li>
<li>Toshiba &#8211; Satellite Laptop</li>
<li>Microsoft &#8211; Arc Laser Mouse</li>
<li>Microsoft Office Professional 2010</li>
<li>Grand Prize Trophy</li>
</ul>
<h2>First Prize: Microsoft Prize Pack</h2>
<ul>
<li>Toshiba &#8211; Satellite Laptop</li>
<li>Microsoft &#8211; Arc Laser Mouse</li>
<li>Microsoft Office Home &#038; Student</li>
<li>1st Runner Up Trophy</li>
</ul>
<h2>Second Prize Microsoft Prize Pack</h2>
<ul>
<li>Zune HD 16GB MP3 Player</li>
<li>1 year Zune Pass subscription</li>
<li>2nd Runner Up Trophy</li>
</ul>
<p>There will also be four (4) copies of Microsoft Office Professional 2010 given away at random just for registering. Additionally, one &#8220;School Award&#8221; will be presented, with the winner receiving $5,000.00 in cash and a 1 year Gaming Magazine subscription&#8230; from a choice of Computer Gaming World, EGM, GamePro, or PC Gamer.</p>
<p>Get your thinking caps on, and let your creative juices flow! Good luck to anyone and everyone who enters this awesome contest. </p>
<p><a href="http://chris.pirillo.com/create-new-games-with-kodu-and-win-from-microsoft/">Create New Games with Kodu and Win from Microsoft</a></p>]]></content:encoded>
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