One of the biggest announcements to come from Microsoft out of E3 2015 is backward compatibility for Xbox 360 games on Xbox One.
So, why wasn’t this feature baked into the first iteration of Xbox One? Despite it being a value to the player, I can think of three solid reasons off the top of my head:
- Xbox One was originally positioned as a next-gen home entertainment (not necessarily gaming) device.
- Xbox 360 game support would likely have attenuated interest in upgrading to a newer system.
- It wasn’t considered a must-have feature to ship until Sony’s PS4 was beginning to dominate mindshare.
Well, no matter the reason, players appear to be quite happy – except for those who sold off most (if not all) of their Xbox 360 games. Me? Well, I currently have no horse in this race since I’m more of a casual (read: mobile) and retro game player.